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Have you
played Ball Attack?
It can merges the best
features of its classic ancestor with fresh ideas and new
twists.
Ball Attack Rules:
You begin a
game (or a level set) with three balls: a ball on the game
field and two spare balls. Hit the ball with the paddle until
all bricks are destroyed. If all balls slip from the game
field, then a spare one is launched. If no spare balls are
left, the game (or the level set) is over. You score points by
destroying bricks, picking power-ups and completing levels.
The High Scores table keeps track of the best scores for all
completed levels in each level set.
Ball Attack Main Features:
- Over 180 levels;
- Unique original game look
and feel;
- Rich high-color graphics;
- Easy-to-use mouse control;
- Translucency effects;
- 25 power-ups, including
really unique ones, such as:
- Bonus weapons: minigun, railgun, bomb;
- Mighty power-ups: laser-bomb, disintegrator, strikeball,
fireball;
- Special units:
bonus-generator, teleport, distorter, etc;
- Moving units;
- Composite blocks;
- Level transformation;
- Autosave within level
sets;
- Checkpoints every 10
levels
Autosave/Checkpoints
Autosave:
Once a new level within a level set starts, the game
automatically saves the level, the score and the number of
spare balls the player has. Thanks to this feature, the player
can suspend the current game (for example, close the program
or start another level set) and later resume that level set,
of course, if there are more than none spare balls.
Checkpoints:
When every tenth level within a level set is reached, the
player gets the opportunity to start this level set from that
checkpoint. When starting the game from a checkpoint, the
player starts with the best score and the largest number of
spare balls (but not more than 2) the corresponding checkpoint
was reached with. |
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