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Gin Rummy, or
just "Gin", is a member of the "Rummy" family of card games.
Gin Rummy
adheres to the documented rules of Hoyle's Rules Of Games, but
provides rule variations should you be familiar with other
methods of playing. Both the Oklahoma Gin game and the
Hollywood scoring method (favored by movie stars in World War
II) are fully supported.
Ten cards are dealt to you and ten to your opponent. The
remaining cards form the stock and are placed face down by the
table. The top card is turned face up on the table. This card
forms the beginning of the discard pile.
The game progresses with the player or the opponent starting
their turn. If this is a new game, the loser of the previous
game starts. If this is a new round of an unfinished game,
then the loser of the previous round starts. The player who is
starting has the option of taking the card from the discard
pile. If this option is declined, the other player can elect
to take it instead. If this offer is also declined, the first
player takes a card from the stock.
Whether you started your turn by taking a new card from the
stock or by taking the card from the discard pile, you
continue your turn by determining whether you can, and wish
to, "knock", which will signal the end of the current round.
In order to knock, you must be able to meld cards from your
hand to the table such that you will have ten or less points
in your hand after discarding. If you meld all ten cards, you
have scored "Gin". You conclude your turn by discarding a card
from your hand.
A round ends when a player has knocked. The other player may
then lay down whatever melds they can, and add to the knocking
player's melds. They do not take a card before this action,
nor do they discard after.
Successive rounds are dealt and played until one of the
players achieves the goal of 100 points to win the game. |
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